| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 |
- /*
- Esp8266 Websockets Client
- This sketch:
- 1. Connects to a WiFi network
- 2. Connects to a Websockets server
- 3. Sends the websockets server a message ("Hello Server")
- 4. Prints all incoming messages while the connection is open
- Hardware:
- For this sketch you only need an ESP8266 board.
- Created 15/02/2019
- By Gil Maimon
- https://github.com/gilmaimon/ArduinoWebsockets
- */
- #include <ArduinoWebsockets.h>
- #include <ESP8266WiFi.h>
- const char* ssid = "ssid"; //Enter SSID
- const char* password = "password"; //Enter Password
- const char* websockets_server_host = "serverip_or_name"; //Enter server adress
- const uint16_t websockets_server_port = 8080; // Enter server port
- using namespace websockets;
- WebsocketsClient client;
- void setup() {
- Serial.begin(115200);
- // Connect to wifi
- WiFi.begin(ssid, password);
- // Wait some time to connect to wifi
- for(int i = 0; i < 10 && WiFi.status() != WL_CONNECTED; i++) {
- Serial.print(".");
- delay(1000);
- }
- // Check if connected to wifi
- if(WiFi.status() != WL_CONNECTED) {
- Serial.println("No Wifi!");
- return;
- }
- Serial.println("Connected to Wifi, Connecting to server.");
- // try to connect to Websockets server
- bool connected = client.connect(websockets_server_host, websockets_server_port, "/");
- if(connected) {
- Serial.println("Connecetd!");
- client.send("Hello Server");
- } else {
- Serial.println("Not Connected!");
- }
-
- // run callback when messages are received
- client.onMessage([&](WebsocketsMessage message) {
- Serial.print("Got Message: ");
- Serial.println(message.data());
- });
- }
- void loop() {
- // let the websockets client check for incoming messages
- if(client.available()) {
- client.poll();
- }
- delay(500);
- }
|