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- #pragma once
- //##########################################################################
- //# #
- //# CLOUDCOMPARE #
- //# #
- //# This program is free software; you can redistribute it and/or modify #
- //# it under the terms of the GNU General Public License as published by #
- //# the Free Software Foundation; version 2 or later of the License. #
- //# #
- //# This program is distributed in the hope that it will be useful, #
- //# but WITHOUT ANY WARRANTY; without even the implied warranty of #
- //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
- //# GNU General Public License for more details. #
- //# #
- //# COPYRIGHT: EDF R&D / TELECOM ParisTech (ENST-TSI) #
- //# #
- //##########################################################################
- //local
- #include "qCC_glWindow.h"
- //qCC_db
- #include <ccHObject.h>
- //Qt
- #include <QObject>
- #include <QStringList>
- //system
- #include <unordered_set>
- class ccGLWindowInterface;
- //! ccGLWindow Signal emitter
- class CCGLWINDOW_LIB_API ccGLWindowSignalEmitter : public QObject
- {
- Q_OBJECT
- public:
- //! Default constructor
- ccGLWindowSignalEmitter(ccGLWindowInterface* associatedWindow, QObject* parent);
- //! Returns the associated window
- inline ccGLWindowInterface* getAssociatedWindow() { return m_associatedWindow; }
- Q_SIGNALS:
- //! Signal emitted when an entity is selected in the 3D view
- void entitySelectionChanged(ccHObject* entity);
- //! Signal emitted when multiple entities are selected in the 3D view
- void entitiesSelectionChanged(std::unordered_set<int> entIDs);
- //! Signal emitted when a point (or a triangle) is picked
- /** \param entity 'picked' entity
- \param subEntityID point or triangle index in entity
- \param x mouse cursor x position
- \param y mouse cursor y position
- \param P the picked point
- \param uvw barycentric coordinates of the point (if picked on a mesh)
- **/
- void itemPicked(ccHObject* entity, unsigned subEntityID, int x, int y, const CCVector3& P, const CCVector3d& uvw);
- //! Signal emitted when an item is picked (FAST_PICKING mode only)
- /** \param entity entity
- \param subEntityID point or triangle index in entity
- \param x mouse cursor x position
- \param y mouse cursor y position
- **/
- void itemPickedFast(ccHObject* entity, int subEntityID, int x, int y);
- //! Signal emitted when fast picking is finished (FAST_PICKING mode only)
- void fastPickingFinished();
- /*** Camera link mode (interactive modifications of the view/camera are echoed to other windows) ***/
- //! Signal emitted when the window 'model view' matrix is interactively changed
- void viewMatRotated(const ccGLMatrixd& rotMat);
- //! Signal emitted when the mouse wheel is rotated
- void mouseWheelRotated(float wheelDelta_deg);
- //! Signal emitted when the perspective state changes (see setPerspectiveState)
- void perspectiveStateChanged();
- //! Signal emitted when the window 'base view' matrix is changed
- void baseViewMatChanged(const ccGLMatrixd& newViewMat);
- //! Signal emitted when the f.o.v. changes
- void fovChanged(float fov);
- //! Signal emitted when the near clipping depth has been changed
- void nearClippingDepthChanged(double depth);
- //! Signal emitted when the far clipping depth has been changed
- void farClippingDepthChanged(double depth);
- //! Signal emitted when the pivot point is changed
- void pivotPointChanged(const CCVector3d&);
- //! Signal emitted when the camera position is changed
- void cameraPosChanged(const CCVector3d&);
- //! Signal emitted when the selected object is translated by the user
- void translation(const CCVector3d& t);
- //! Signal emitted when the selected object is rotated by the user
- /** \param rotMat rotation applied to current viewport (4x4 OpenGL matrix)
- **/
- void rotation(const ccGLMatrixd& rotMat);
- //! Signal emitted when the left mouse button is clicked on the window
- /** See INTERACT_SIG_LB_CLICKED.
- Arguments correspond to the clicked point coordinates (x,y) in
- pixels relative to the window corner!
- **/
- void leftButtonClicked(int x, int y);
- //! Signal emitted when the right mouse button is clicked on the window
- /** See INTERACT_SIG_RB_CLICKED.
- Arguments correspond to the clicked point coordinates (x,y) in
- pixels relative to the window corner!
- **/
- void rightButtonClicked(int x, int y);
- //! Signal emitted when the mouse is moved
- /** See INTERACT_SIG_MOUSE_MOVED.
- The two first arguments correspond to the current cursor coordinates (x,y)
- relative to the window corner!
- **/
- void mouseMoved(int x, int y, Qt::MouseButtons buttons);
- //! Signal emitted when a mouse button is released (cursor on the window)
- /** See INTERACT_SIG_BUTTON_RELEASED.
- **/
- void buttonReleased();
- //! Signal emitted during 3D pass of OpenGL display process
- /** Any object connected to this slot can draw additional stuff in 3D.
- Depth buffering, lights and shaders are enabled by default.
- **/
- void drawing3D();
- //! Signal emitted when files are dropped on the window
- void filesDropped(const QStringList& filenames);
- //! Signal emitted when a new label is created
- void newLabel(ccHObject* obj);
- //! Signal emitted when the exclusive fullscreen is toggled
- void exclusiveFullScreenToggled(bool exclusive);
- //! Signal emitted when the middle mouse button is clicked on the window
- /** See INTERACT_SIG_MB_CLICKED.
- Arguments correspond to the clicked point coordinates (x,y) in
- pixels relative to the window corner!
- **/
- void middleButtonClicked(int x, int y);
- //! Signal emitted when the associated window is about to close
- void aboutToClose(ccGLWindowInterface*);
- protected:
- ccGLWindowInterface* m_associatedWindow;
- };
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