| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 |
- //##########################################################################
- //# #
- //# CLOUDCOMPARE #
- //# #
- //# This program is free software; you can redistribute it and/or modify #
- //# it under the terms of the GNU General Public License as published by #
- //# the Free Software Foundation; version 2 or later of the License. #
- //# #
- //# This program is distributed in the hope that it will be useful, #
- //# but WITHOUT ANY WARRANTY; without even the implied warranty of #
- //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
- //# GNU General Public License for more details. #
- //# #
- //# COPYRIGHT: EDF R&D / TELECOM ParisTech (ENST-TSI) #
- //# #
- //##########################################################################
- #ifndef CC_DEPTH_BUFFER_HEADER
- #define CC_DEPTH_BUFFER_HEADER
- //local
- #include "qCC_db.h"
- #include <CCGeom.h>
- //System
- #include <vector>
- //! Sensor "depth map"
- /** Contains an array of depth values (along each scanned direction) and its dimensions.
- This array corresponds roughly to what have been "seen" by the sensor during
- acquisition (the 3D points are simply projected in the sensor frame).
- **/
- class QCC_DB_LIB_API ccDepthBuffer
- {
- public:
- //! Default constructor
- ccDepthBuffer();
- //! Destructor
- virtual ~ccDepthBuffer();
- //! Z-Buffer grid
- std::vector<PointCoordinateType> zBuff;
- //! Pitch step (may differ from the sensor's)
- PointCoordinateType deltaPhi;
- //! Yaw step (may differ from the sensor's)
- PointCoordinateType deltaTheta;
- //! Buffer width
- unsigned width;
- //! Buffer height
- unsigned height;
- //! Clears the buffer
- void clear();
- //! Applies a mean filter to fill small holes (= lack of information) of the depth map.
- /** The depth buffer must have been created before (see GroundBasedLidarSensor::computeDepthBuffer).
- \return a negative value if an error occurs, 0 otherwise
- **/
- int fillHoles();
- };
- #endif //CC_DEPTH_BUFFER_HEADER
|