CMakeLists.txt 3.6 KB

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  1. target_sources( ${PROJECT_NAME}
  2. PRIVATE
  3. ${CMAKE_CURRENT_LIST_DIR}/ccWaveform.h
  4. ${CMAKE_CURRENT_LIST_DIR}/cc2DLabel.h
  5. ${CMAKE_CURRENT_LIST_DIR}/cc2DViewportLabel.h
  6. ${CMAKE_CURRENT_LIST_DIR}/cc2DViewportObject.h
  7. ${CMAKE_CURRENT_LIST_DIR}/ccAdvancedTypes.h
  8. ${CMAKE_CURRENT_LIST_DIR}/ccArray.h
  9. ${CMAKE_CURRENT_LIST_DIR}/ccBasicTypes.h
  10. ${CMAKE_CURRENT_LIST_DIR}/ccBBox.h
  11. ${CMAKE_CURRENT_LIST_DIR}/ccBox.h
  12. ${CMAKE_CURRENT_LIST_DIR}/ccCameraSensor.h
  13. ${CMAKE_CURRENT_LIST_DIR}/ccChunk.h
  14. ${CMAKE_CURRENT_LIST_DIR}/ccClipBox.h
  15. ${CMAKE_CURRENT_LIST_DIR}/ccColorBasedEntityPicking.h
  16. ${CMAKE_CURRENT_LIST_DIR}/ccColorRampShader.h
  17. ${CMAKE_CURRENT_LIST_DIR}/ccColorScale.h
  18. ${CMAKE_CURRENT_LIST_DIR}/ccColorScalesManager.h
  19. ${CMAKE_CURRENT_LIST_DIR}/ccColorTypes.h
  20. ${CMAKE_CURRENT_LIST_DIR}/ccCone.h
  21. ${CMAKE_CURRENT_LIST_DIR}/ccCoordinateSystem.h
  22. ${CMAKE_CURRENT_LIST_DIR}/ccCustomObject.h
  23. ${CMAKE_CURRENT_LIST_DIR}/ccCylinder.h
  24. ${CMAKE_CURRENT_LIST_DIR}/ccDepthBuffer.h
  25. ${CMAKE_CURRENT_LIST_DIR}/ccDish.h
  26. ${CMAKE_CURRENT_LIST_DIR}/ccDrawableObject.h
  27. ${CMAKE_CURRENT_LIST_DIR}/ccExternalFactory.h
  28. ${CMAKE_CURRENT_LIST_DIR}/ccExtru.h
  29. ${CMAKE_CURRENT_LIST_DIR}/ccFacet.h
  30. ${CMAKE_CURRENT_LIST_DIR}/ccFastMarchingForNormsDirection.h
  31. ${CMAKE_CURRENT_LIST_DIR}/ccFileUtils.h
  32. ${CMAKE_CURRENT_LIST_DIR}/ccFlags.h
  33. ${CMAKE_CURRENT_LIST_DIR}/ccFrustum.h
  34. ${CMAKE_CURRENT_LIST_DIR}/ccGBLSensor.h
  35. ${CMAKE_CURRENT_LIST_DIR}/ccGenericGLDisplay.h
  36. ${CMAKE_CURRENT_LIST_DIR}/ccGenericMesh.h
  37. ${CMAKE_CURRENT_LIST_DIR}/ccGenericPointCloud.h
  38. ${CMAKE_CURRENT_LIST_DIR}/ccGenericPrimitive.h
  39. ${CMAKE_CURRENT_LIST_DIR}/ccGLDrawContext.h
  40. ${CMAKE_CURRENT_LIST_DIR}/ccGLMatrix.h
  41. ${CMAKE_CURRENT_LIST_DIR}/ccGLMatrixTpl.h
  42. ${CMAKE_CURRENT_LIST_DIR}/ccGriddedTools.h
  43. ${CMAKE_CURRENT_LIST_DIR}/ccHObject.h
  44. ${CMAKE_CURRENT_LIST_DIR}/ccHObjectCaster.h
  45. ${CMAKE_CURRENT_LIST_DIR}/ccImage.h
  46. ${CMAKE_CURRENT_LIST_DIR}/ccIncludeGL.h
  47. ${CMAKE_CURRENT_LIST_DIR}/ccIndexedTransformation.h
  48. ${CMAKE_CURRENT_LIST_DIR}/ccIndexedTransformationBuffer.h
  49. ${CMAKE_CURRENT_LIST_DIR}/ccInteractor.h
  50. ${CMAKE_CURRENT_LIST_DIR}/ccKdTree.h
  51. ${CMAKE_CURRENT_LIST_DIR}/ccLog.h
  52. ${CMAKE_CURRENT_LIST_DIR}/ccMaterial.h
  53. ${CMAKE_CURRENT_LIST_DIR}/ccMaterialDB.h
  54. ${CMAKE_CURRENT_LIST_DIR}/ccMaterialSet.h
  55. ${CMAKE_CURRENT_LIST_DIR}/ccMesh.h
  56. ${CMAKE_CURRENT_LIST_DIR}/ccMeshGroup.h
  57. ${CMAKE_CURRENT_LIST_DIR}/ccMinimumSpanningTreeForNormsDirection.h
  58. ${CMAKE_CURRENT_LIST_DIR}/ccNormalCompressor.h
  59. ${CMAKE_CURRENT_LIST_DIR}/ccNormalVectors.h
  60. ${CMAKE_CURRENT_LIST_DIR}/ccObject.h
  61. ${CMAKE_CURRENT_LIST_DIR}/ccOctree.h
  62. ${CMAKE_CURRENT_LIST_DIR}/ccOctreeProxy.h
  63. ${CMAKE_CURRENT_LIST_DIR}/ccOctreeSpinBox.h
  64. ${CMAKE_CURRENT_LIST_DIR}/ccPlanarEntityInterface.h
  65. ${CMAKE_CURRENT_LIST_DIR}/ccPlane.h
  66. ${CMAKE_CURRENT_LIST_DIR}/ccPointCloud.h
  67. ${CMAKE_CURRENT_LIST_DIR}/ccPointCloudInterpolator.h
  68. ${CMAKE_CURRENT_LIST_DIR}/ccPointCloudLOD.h
  69. ${CMAKE_CURRENT_LIST_DIR}/ccPolyline.h
  70. ${CMAKE_CURRENT_LIST_DIR}/ccProgressDialog.h
  71. ${CMAKE_CURRENT_LIST_DIR}/ccQuadric.h
  72. ${CMAKE_CURRENT_LIST_DIR}/ccRasterGrid.h
  73. ${CMAKE_CURRENT_LIST_DIR}/ccScalarField.h
  74. ${CMAKE_CURRENT_LIST_DIR}/ccSensor.h
  75. ${CMAKE_CURRENT_LIST_DIR}/ccSerializableObject.h
  76. ${CMAKE_CURRENT_LIST_DIR}/ccShiftedObject.h
  77. ${CMAKE_CURRENT_LIST_DIR}/ccSingleton.h
  78. ${CMAKE_CURRENT_LIST_DIR}/ccSphere.h
  79. ${CMAKE_CURRENT_LIST_DIR}/ccSubMesh.h
  80. ${CMAKE_CURRENT_LIST_DIR}/ccTorus.h
  81. ${CMAKE_CURRENT_LIST_DIR}/ccViewportParameters.h
  82. ${CMAKE_CURRENT_LIST_DIR}/qCC_db.h
  83. )
  84. target_include_directories( ${PROJECT_NAME}
  85. PUBLIC
  86. ${CMAKE_CURRENT_LIST_DIR}
  87. )