primitiveDistanceDlg
0
0
300
200
Distance to Primitive
-
<html><head/><body><p>[NOTE] This tool will measure the distance to the true primitive (plane, box, sphere, cylinder, or cone) instead of relying on the visual representation of the pritimive as a triangular mesh. <span style=" font-weight:600;">This is faster and more accurate.</span></p></body></html>
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
true
-
Qt::Vertical
20
17
-
treat planes as bounded
-
-
compute signed distances
compute signed distances
signed distances
-
false
0
0
flip normals
-
Qt::Vertical
20
18
-
Qt::Horizontal
QDialogButtonBox::Cancel|QDialogButtonBox::Ok
buttonBox
accepted()
primitiveDistanceDlg
accept()
248
254
157
274
buttonBox
rejected()
primitiveDistanceDlg
reject()
316
260
286
274
signedDistCheckBox
toggled(bool)
flipNormalsCheckBox
setEnabled(bool)
60
125
203
125