primitiveDistanceDlg 0 0 300 200 Distance to Primitive <html><head/><body><p>[NOTE] This tool will measure the distance to the true primitive (plane, box, sphere, cylinder, or cone) instead of relying on the visual representation of the pritimive as a triangular mesh. <span style=" font-weight:600;">This is faster and more accurate.</span></p></body></html> Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop true Qt::Vertical 20 17 treat planes as bounded compute signed distances compute signed distances signed distances false 0 0 flip normals Qt::Vertical 20 18 Qt::Horizontal QDialogButtonBox::Cancel|QDialogButtonBox::Ok buttonBox accepted() primitiveDistanceDlg accept() 248 254 157 274 buttonBox rejected() primitiveDistanceDlg reject() 316 260 286 274 signedDistCheckBox toggled(bool) flipNormalsCheckBox setEnabled(bool) 60 125 203 125