#pragma once //########################################################################## //# # //# CLOUDCOMPARE # //# # //# This program is free software; you can redistribute it and/or modify # //# it under the terms of the GNU General Public License as published by # //# the Free Software Foundation; version 2 or later of the License. # //# # //# This program is distributed in the hope that it will be useful, # //# but WITHOUT ANY WARRANTY; without even the implied warranty of # //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # //# GNU General Public License for more details. # //# # //# COPYRIGHT: EDF R&D / TELECOM ParisTech (ENST-TSI) # //# # //########################################################################## #include "qCC_glWindow.h" //qCC_db #include class QWidget; class ccGBLSensor; class ccScalarField; class ccGLWindowInterface; //! Misc. tools for rendering of advanced structures class CCGLWINDOW_LIB_API ccRenderingTools { public: //! Displays a depth buffer as an image static void ShowDepthBuffer(ccGBLSensor* lidar, QWidget* parent = nullptr, unsigned maxDim = 1024); //! Displays the colored scale corresponding to the currently activated context scalar field /** Its appearance depends on the scalar fields min and max displayed values, min and max saturation values, and also the selected color ramp. \param context OpenGL context description **/ static void DrawColorRamp(const CC_DRAW_CONTEXT& context); //! See other version of DrawColorRamp static void DrawColorRamp(const CC_DRAW_CONTEXT& context, const ccScalarField* sf, ccGLWindowInterface* win, int glW, int glH, float renderZoom = 1.0f); };