DisplaySettingsDlg
0
0
514
580
0
0
Display Settings
:/CC/Old/images/old_cc/cc_lightParamsIcon.gif:/CC/Old/images/old_cc/cc_lightParamsIcon.gif
-
3
0
0
496
423
Colors and Materials
-
0
0
QFrame::NoFrame
0
0
0
0
-
Light
-
-
...
-
Ambient
-
-
...
-
Specular
-
-
...
-
Diffuse
-
<html><head/><body><p>Whether to use a double-sided light model or not</p><p>(if disabled, triangles will appear black when looked from behind)</p></body></html>
double-sided
true
-
Qt::Vertical
0
0
-
Default Materials
-
-
...
-
Mesh Front
-
-
...
-
Mesh Back
-
-
...
-
Mesh specular
-
-
...
-
Points
-
Colors
-
-
...
Qt::ToolButtonIconOnly
-
Background
-
-
...
Qt::ToolButtonIconOnly
-
Bounding-box
-
-
...
-
Text
-
Qt::Vertical
0
0
-
-
Qt::Horizontal
40
20
-
Gradient goes from 'background' color to inverse of 'Points' color
Gradient goes from 'background' color to inverse of 'Points' color
display gradient background
true
-
Qt::Vertical
20
53
0
0
496
423
Color scale (scalar field)
-
Show histogram next to color ramp
true
-
Enable shader for faster display (ATI cards: use at your own risk ;)
-
-
Ramp width
-
pixels
10
200
50
-
Qt::Horizontal
40
20
-
Qt::Vertical
20
120
0
0
496
423
Labels
-
QFrame::StyledPanel
QFrame::Raised
0
0
0
0
-
Label opacity
-
%
100
75
-
Label font size
-
6
96
8
-
background color
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
...
-
Labels marker size
-
1
4
-
marker color
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
...
-
Qt::Vertical
20
144
0
0
496
423
Other options
-
Default font size
-
6
96
12
-
Displayed numbers precision
-
6
-
Perspective mode zooming speed
-
Zoom/walk speed in perspective mode (default = 1.0)
3
1000.000000000000000
0.010000000000000
1.000000000000000
-
Automatically decimate big point clouds when moved
Automatically decimate big point clouds when moved
When moved, decimate clouds over
true
-
Minimum number of points to activate decimation
>
M. points
1
0.100000000000000
10000.000000000000000
100.000000000000000
-
Automatically decimate big meshes when moved
Automatically decimate big meshes when moved
When moved, decimate meshes over
true
-
Minimum number of triangles to activate decimation
>
M. triangles
1
0.100000000000000
10000.000000000000000
0.500000000000000
5.000000000000000
-
Auto-compute octree for picking
-
Octree computation can be long but the picking is then much faster
1
-
Always
-
Ask each time
-
Never
-
Automatically display normals at loading time (if any)
-
Draw rounded points (slower)
-
A cross is displayed in the middle of the screen
A cross is displayed in the middle of the screen
Show middle screen cross
true
-
Try to load clouds on GPU for faster display
true
-
Use native load / save dialogs
true
-
Qt::Vertical
20
16
-
Can be slow on large point clouds
Single Click Object Picking
true
-
Application style
-
-
Picking cursor
-
-
Cross
-
Pointing hand
-
Ask for a confirmation before quitting
-
Log/console verbosity level
-
1
-
Verbose
-
Standard
-
Important
-
Warning & errors
-
-
Qt::Horizontal
40
20
-
Ok
-
Apply
-
Reset
-
Cancel
decimateCloudBox
toggled(bool)
maxCloudSizeDoubleSpinBox
setEnabled(bool)
85
220
224
220
decimateMeshBox
toggled(bool)
maxMeshSizeDoubleSpinBox
setEnabled(bool)
85
248
224
248