DisplaySettingsDlg 0 0 514 580 0 0 Display Settings :/CC/Old/images/old_cc/cc_lightParamsIcon.gif:/CC/Old/images/old_cc/cc_lightParamsIcon.gif 3 0 0 496 423 Colors and Materials 0 0 QFrame::NoFrame 0 0 0 0 Light ... Ambient ... Specular ... Diffuse <html><head/><body><p>Whether to use a double-sided light model or not</p><p>(if disabled, triangles will appear black when looked from behind)</p></body></html> double-sided true Qt::Vertical 0 0 Default Materials ... Mesh Front ... Mesh Back ... Mesh specular ... Points Colors ... Qt::ToolButtonIconOnly Background ... Qt::ToolButtonIconOnly Bounding-box ... Text Qt::Vertical 0 0 Qt::Horizontal 40 20 Gradient goes from 'background' color to inverse of 'Points' color Gradient goes from 'background' color to inverse of 'Points' color display gradient background true Qt::Vertical 20 53 0 0 496 423 Color scale (scalar field) Show histogram next to color ramp true Enable shader for faster display (ATI cards: use at your own risk ;) Ramp width pixels 10 200 50 Qt::Horizontal 40 20 Qt::Vertical 20 120 0 0 496 423 Labels QFrame::StyledPanel QFrame::Raised 0 0 0 0 Label opacity % 100 75 Label font size 6 96 8 background color Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter ... Labels marker size 1 4 marker color Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter ... Qt::Vertical 20 144 0 0 496 423 Other options Default font size 6 96 12 Displayed numbers precision 6 Perspective mode zooming speed Zoom/walk speed in perspective mode (default = 1.0) 3 1000.000000000000000 0.010000000000000 1.000000000000000 Automatically decimate big point clouds when moved Automatically decimate big point clouds when moved When moved, decimate clouds over true Minimum number of points to activate decimation > M. points 1 0.100000000000000 10000.000000000000000 100.000000000000000 Automatically decimate big meshes when moved Automatically decimate big meshes when moved When moved, decimate meshes over true Minimum number of triangles to activate decimation > M. triangles 1 0.100000000000000 10000.000000000000000 0.500000000000000 5.000000000000000 Auto-compute octree for picking Octree computation can be long but the picking is then much faster 1 Always Ask each time Never Automatically display normals at loading time (if any) Draw rounded points (slower) A cross is displayed in the middle of the screen A cross is displayed in the middle of the screen Show middle screen cross true Try to load clouds on GPU for faster display true Use native load / save dialogs true Qt::Vertical 20 16 Can be slow on large point clouds Single Click Object Picking true Application style Picking cursor Cross Pointing hand Ask for a confirmation before quitting Log/console verbosity level 1 Verbose Standard Important Warning & errors Qt::Horizontal 40 20 Ok Apply Reset Cancel decimateCloudBox toggled(bool) maxCloudSizeDoubleSpinBox setEnabled(bool) 85 220 224 220 decimateMeshBox toggled(bool) maxMeshSizeDoubleSpinBox setEnabled(bool) 85 248 224 248